welcome to VentureVille
Player Economy Complete quests! Choose a profession! Set up chest shops for other players to directly purchase from create a great balance for players to be the primary source of income. Private trades are also available for those who wish for a simple and fair trade system without relying on a player shop.
Furniture & Vehicles Interactive furniture allows players to have that feeling of unique rooms without the shoddy tape holding it together! But that isn't all you can sit yourself in. Ride in style with a variety of vehicles! Keep your engines full and touch the sky!
Rank Up As you climb that socio economic ladder to success you'll unlock more features and have a little more sway in what you want to do! The generic shop will also offer bigger (non economy breaking) loads of trade goods.
Unique Claim System Comfortably play alone or with friends! You're not forced to work together while watching your back, and you are not forced to live alone in a backpack. The world is your oyster, and you can now can play worry free!
Action Packed Battles This isn't a place where jitter-clicking is the way. Your enchantments are interactive and mindless swinging and panic won't save you! Activating abilities granted by enchantments requires a combination of left and right mouse clicks.
Tinkering System Delve the depths for valuable scrap and forgotten treasure. Scrolls with amazing power and amazing relics also populate the depths. Create amazing gear and make friend and foe alike jealous of your awesome gear.

Tinkerer and Custom Items

Custom Items
Custom Items

Venture-Ville features four custom items aside from harvester items. These consist of relics, scrap, scrolls, and magical dust. Three of the custom items have rarity tiers, common, rare, legendary, magical dust is the only one that doesn't.

Relics and scrap can be sold at the tinker for in-game currency. All these materials are dropped from pre-existing blocks when mined. (Stone, gravel, coal, redstone, quartz, diamonds, iron, gold, granite, andesite, diorite.) You can view the custom items in-game with ‘/customitems’.

Relics

Relics are enchanted renamed dyes, they come in three varieties. Each type has a different value and rarity:

Dark gray - Common

Light blue - Rare

Purple - Legendary

Upon discovering one of these, the item will display: “You have discovered an ancient relic, sell this at the tinker for riches!”

Scrap

Scraps are enchanted renamed raw quartz, they come in three rarities but remain the same item, just different lores. Upon discovering one of these, the item will display: “You have found scrap from a timeworn village, crack it for experience!”

Scrolls

Here are three levels of scrolls, similar to relics or scraps. They also come in the three rarities. Unidentified scrolls are dropped when mining or killing mobs. Right clicking them will unlock a custom enchant. Upon discovering one of these, the item will display: “You have identified a prehistoric scroll, unlock its knowledge for powerful abilities!”

All this can be done at the Tinkerer, which is located at spawn. You may also use ‘/tinkerer’ as a portable means of accessing the tinkerer’s menu.

Magical Dust

Magical dust serves as a purpose for achieving tier II enchantments, this can only be done through enhancement attempts. When using magical dust on an item with multiple custom enchantments on an item it will randomly select one for one of three events. Magical enhancements can produce one of three results:

Extraction - Maintains current enchantment level but returns the enchentment in paper form, removing it from the tool.

Crumble - The enchantment breaks on the attemp when trying to remove it from the tool.

Enhancement - Take the current enchantment level a upgrades it to Tier II.

All this can be done by typing '/extraction' (brings up GUI). When attempting to upgrade an enchantment, you’ll need Magical Dust. Using the tinkerer to attempt an upgrade you’ll be prompted with three options, each option has a different magical dust cost, along with matching success/failure rates.

Option Extraction Rate Crumble Rate Upgrade Chance Magical Dust Cost
    1
    65%
    30%
    5%
    10 Magical Dust
    2
    60%
    20%
    10%
    20 Magical Dust
    3
    70%
    10%
    15%
    30 Magical Dust